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zero-sum two-person game

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  • Zero–sum game — For other uses, see Zero sum (disambiguation). In game theory and economic theory, a zero sum game is a mathematical representation of a situation in which a participant s gain (or loss) of utility is exactly balanced by the losses (or gains) of… …   Wikipedia

  • Coin-matching game — This article is about the confidence trick. For the two person game, see matching pennies. A coin matching game (also a coin smack[1] or smack game[2]) is a confidence trick in which two con artists set up one victim. The first con artist strikes …   Wikipedia

  • Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… …   Wikipedia

  • game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… …   Universalium

  • game theory — The general theory of the rational behaviour of two or more people in circumstances where their interests are, at least in part, conflicting. In The Theory of Games and Economic Behaviour(1947), John Von Neumann and Oskar Morgenstern attempted to …   Dictionary of sociology

  • Two envelopes problem — The two envelopes problem is a puzzle or paradox within the subjectivistic interpretation of probability theory; more specifically within Bayesian decision theory. This is still an open problem among the subjectivists as no consensus has been… …   Wikipedia

  • Cooperative game — This article is about a part of game theory. For video gaming, see Cooperative gameplay. For the similar feature in some board games, see cooperative board game In game theory, a cooperative game is a game where groups of players ( coalitions )… …   Wikipedia

  • Monty Hall problem — In search of a new car, the player picks a door, say 1. The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player pick door 2 instead of door 1. The Monty Hall problem is a probability puzzle loosely… …   Wikipedia

  • List of game topics — The list of game topics aims to list articles related to games.#8 bit era 16 bit era 32 bit and 64 bit era 128 bit eraAAbalone (board game) Abandonware Abstract strategy game Acquire Advanced Dungeons Dragons Advanced Squad Leader Adventure game… …   Wikipedia

  • Go (game) — This article is about Go, the board game. For other uses, see Go (disambiguation). Goe redirects here. For other uses, see GOE (disambiguation). Go Go is played on a grid of black lines (usually 19×19). The playing pieces, called stones, are… …   Wikipedia

  • Diplomacy (game) — Diplomacy Designer(s) Allan B. Calhamer Publication date 1959 Players 7 Age range 12+ Setup time 5–10 minutes Playing time 4–12 hours …   Wikipedia

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